Well, since there’s not a great deal of sense to get into a raiding guild now, the most I can do on WoW for my short bursts of time is to pvp. The rewards are half decent (even if it does mean I look like the rest of the riff raff with their welfare epics) and means I can replace those pieces of gear that I didn’t quite manage to get from when I was raiding TK/SSC. But what’s more important is that PvP is actually alot more fun than it used to be. Now im not talking about it being more fun than pre-bgs/honour in the day of the ranks, as that wouldn’t be a fair or accurate comment. What I mean is that i’ve finally gotten to accept resillience as a required stat for pvp as it makes sense.
I hadn’t really gotten to terms with resilience when it first came out but that was mostly due to me not really caring about pvp. I wasn’t a massive pvper so I nearly completely dismissed the stat and carried on pvping in my pve gear. When there was only one Season out it also didnt really matter too much to not have the Arena gear for pvp, but now the arena gear and other pvp items are vital. If you want to survive in pvp (especially arena) you need the resilience. If you are like how I was when it first came out and didnt see much point in it, try to hit over 200 resilience and tell me the same thing. You do notice the difference and you can tell who is in pvp gear and who isnt. There’s nothing better than critting down a mage because he’s lacking pvp gear 😀
But what this post is really about is how introducing a stat like resilience has worked so well. Blizzard saw that they had a problem pre-TBC when people who were dominating PvE content could also dominate on the PvP scene. Sure the PvP gear back then had more stamina for survivability, but you still would have no chance against people kitted in full T2 and above unless equally geared. I’ve seen people bitch and moan about the introduction of resilience making battlegrounds less accessible (which we all know is bullshit as most pvp items are pretty much handed out for free) but why should someone in T6 be able to swan into PvP and own up? Simply, they shouldn’t and this is the whole crux of my post. I’ve finally seen the brilliance of resilience and hope Blizzard keep this up with WoTLK pvp itemisation.