It’s actually been quite a while since I last posted. I feel kind of bad that I haven’t posted, but having University related work deadlines every day for the last week has made things a little stressful and busy. Anyway, that busy period is over and I actually have a day off. Enough about me though, here’s what I have to say about Resi 5.
To be completely honest, I do like this game, but you have to love it to get anything from it. I’ve been playing the game in co-op with Sam from ChiefIllustrator, and since he bought it, he made me play as Sheva. For those who don’t know, the plot can be summarised pretty easily. Chris Redfield goes to Africa to try and stop a virus (who would have thought it?!?) and gets accompanied by Sheva; a local African woman who also has a thing for mowing down zombies. Although the plot is a typical clichéd Resident Evil plot, there is a bit more going on. Chris makes it all too clear how he misses Jill Valentine (his old partner) from the very start and lets us all know that he hates Albert Wesker oh so much. I mean, he has his reasons, but whining on about it isn’t going to help anything; especially not the overly obvious plot that soon follows.
Compared to the general plot, the gameplay is actually quite good fun. Being Sheva, I had to get used to the Third Person Shooter from a left handed person’s perspective. Although they split the screen up for both players, they decided to make Sheva left handed and have her stand on the right hand side of the screen. It doesn’t sound like a big deal at all, but to begin with, it’s quite weird. I think Capcom’s logic behind it was so that there is enough screen space as possible between the two sprites. It kind of makes sense, but is rather disorientating to begin with.
I’ve been playing this through in the XBox 360, but as far as I’m aware, the control scheme between the 360 and the PS3 are pretty much the same. The controls can sometimes feel rather heavy and make some quick changes to a Health Spray or Grenade quite cumbersome. Although you can use the D-Pad to switch quickly to weapons in the Up, Left, Right and Down possitions; usually reserved for my weapons, there is no quick way to get to the items in the corners of your inventory. This means manually going into your inventory with Y and then selecting the item, equipping the item and then using the item. At times it feels unnecessarily complicated and takes a bit of time to get used to. But once you’ve realised that the zombies aren’t quite as fast as they once were, it makes the problem that bit smaller. Once you’ve played the game enough, you can actually become quite proficient at navigating the inventory in a hurry. I just don’t think it’s a good game mechanic to try and burden the player down with a sluggish control system until they get the hang of it.
One aspect of the game that I do like is the gun fighting. In a game where you will be shooting a lot of zombies in order to survive, you need a good combat system and Resi 5 does deliver. The red laser sight you get whenever you hold the LT to aim will be your only means of aiming. Although it isn’t as good as a crosshair, a laser sight is actually closer to real combat than a crosshair added on as part of the UI is. It also makes headshots all that more rewarding. Melee combat however, is a bit iffy. The knife really is your last resort as the range on it is very limiting, even the zombies can attack you in melee from standing outside of your knifing range. This is more of an issue towards the beginning of the game than anywhere else. We learned that the easiest way to sort out zombies that were too close to your face was to just carry on shooting… preferably at their heads.
I hinted earlier about how obvious the plot is. If you don’t make guesses very early on about who the hooded figure is, along with Chris’ whining, you have problems. The overall plot can be summarised rather easily:
Evil corporation sells new evil virus to another new evil corporation to sell to terrorists but they test it in Africa first. It goes wrong and Chris is called in to sort it out but his past haunts him in the form of his old love interest, Jill. Wesker’s still a dick.
Although this game has it’s bad points, it’s an extremely fun game and a bit of fresh air for me. I’ve been playing WoW and rhythm based guitar games for too long and it is nice to get back to a survival horror game. What really makes this game for me is the whole weapon upgrading system. You can spend the money you find in each level on pimping your guns out. I’m especially looking forward to finishing the last chapter of the game and maxing out my magnum to recieve infinite ammo. I really do recommend this game. I especailly recommend this game if you are going to be playing it in co-op with a friend. Swapping ammo and Health Sprays between you and a buddy in order to survive gives a massive feeling of success.
Just remember to ninja the magnum.